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duvar saati 3D model

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duvar saati royalty-free 3d model - Preview no. 1
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duvar saati royalty-free 3d model - Preview no. 1
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Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
35 ziyaret
Syrak Models

Özellikler

  • Geometripolygonal_quads only
  • Çokgenler1,810
  • Tepe Noktaları1,957
  • DokularNo
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernone

Biçimler ve Dosyalar

Blender
(.blend)

Clock wall 01 BLEND.zip
Collada
(.dae)

Clock wall 01 DEA.zip
FBX
(.fbx)

Clock wall 01 FBX.zip
OBJ
(.obj)

Clock wall 01 OBJ.zip

Açıklama

MODEL DESCRIPTION This is a modern wall clock. As seen, the materials can be any color you like. Highly detailed model. The model is designed to be use as prop or an extra to a scene not as a primary piece. This model is designed by Syrak Models and is original. MESH The model is four objects. The main body and the three hands are separate . The model is set to real world scale. The origins have been placed at the center of the hands to allow easy rotation. There are 1957 vertices. There are 1810 polygons. The model has been designed to have sub division / turbo smooth, but it has been supplied without it. Without sub division / turbo smooth it could be used as a low poly asset, or with sub division / turbo smooth it could be used as a high poly asset suitable for close up shots. This model has been set out in a logically. All meshes, objects, materials and textures have been named correctly. This model contains only 4 sided polygons(QUADS), **there are NO triangles or N-gons.** ANIMATION This product is not rigged. TEXTURES / MATERIALS There are no diffuse textures. There are materials only. To get the same look that is in the render you will need to apply the materials correctly in your own software as each software package handles diffuse textures, masks and alpha textures differently it is up to you to work out what will work. All textures are designed and made by Syrak Models. The materials will have to be applied manually. RENDERED Model is rendered in Cycles / Blender internal.
Oct 02, 2019 Ekleme Tarihi
Oct 13, 2022 son Güncelleme

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