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Su soğutucusu 1 3D model

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Su soğutucusu 1 royalty-free 3d model - Preview no. 1
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46 ziyaret
NiceModels

Özellikler

  • Geometriunknown
  • Çokgenler25,297
  • Tepe Noktaları17,947
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lermixed

Biçimler ve Dosyalar

OBJ
(.obj)

water_dispenser_1_obj.zip
3ds Max
(.max)

vray
water_dispenser_1_max_vray_2012.zip
3ds Max
(.max)

vray
water_dispenser_1_max_vray_2011.zip
3ds Max
(.max)

vray
water_dispenser_1_max_vray_2010.zip
3ds Max
(.max)

default_scanline
water_dispenser_1_max_default_2012.zip
3ds Max
(.max)

default_scanline
water_dispenser_1_max_default_2011.zip
3ds Max
(.max)

default_scanline
water_dispenser_1_max_default_2010.zip
FBX
(.fbx)

water_dispenser_1_fbx.zip
Cinema 4D
(.c4d)

default_scanline
water_dispenser_1_c4d.zip
(.gltf)
10 MB

245-gltf-extended.gltf.zip
(.gltf)
13 MB

245-gltf-extended.glb
(.gltf)
1 MB

245-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
1 MB

245-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
22 MB

245-max-extended.max.zip
(.usdz)
11 MB

245-usdz-extended.usdz

Açıklama

Water cooler 3D model. Hight quality model. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions. Shaded with VRAY materials (3DS MAX) and default materials (3DS MAX, CINEMA4D). Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. 2k resolution textures included. MAX, CINEMA 4D. description: --General-- Water cooler 3D model. Native format: 3Ds Max 2012. (Cinema 4D also included with correct materials) --Geometry-- This model is nicely organized, has correct names for all objects and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Model has mixed UVs. --Rendering-- Rendering is setuped in Vray (3DS MAX) and default materials (3DS MAX, CINEMA4D). No 3rd party plugin needed. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. --Textures-- The textures are hand made or made from photos/source images. The textures are applied with UV Unwrap. JPEG. --Rigging & Animation-- There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named. --Scale-- Modeled in real world scale. --------- Ready for usage.
Sep 25, 2019 Ekleme Tarihi
Sep 08, 2021 son Güncelleme

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