Wine Glass - Red - Bordeaux-03 3D model
Özellikler
- Geometripolygonal_quads/tris
- Çokgenler13,173
- Tepe Noktaları13,387
- DokularYes
- hileliNo
- canlandırılmışNo
- 3D Yazdırılabilir HazırNo
- Oyuna Hazır (düşük poli)No
- UV HaritalıYes
- Sarılmamış UV'lernon-overlapping
Açıklama
Bordeaux stem style red wine glass - 03
Object Information:
Object is real-world scale and millimeters are used.
Uses standard material options found in Cinema 4D.
The liquid is a separate object to the glass and can easily be removed or textures changed.
The object is within a null with the center set to the base of glass for ease of application to other scenes. The center point of the wine glass and the liquid object is the absolute center.
Polygonal only.
No smoothing applied to preserve the physical accuracy of liquid and glass interaction.
The model was based on real-world wine glass for use in an upscale wine bar.
Glass uses 1 object: 8360 polygons / 8177 points, 583 Kbytes.
Liquid uses 1 object: 5027 polygons / 4996 points, 352 Kbytes.
Two materials depicting glass and liquid with a texture resolution of 1024x1024px.
All materials/ textures are assigned.
Object dimensions:
Wine Glass
Width: 78mm
Height: 215mm
Depth: 78mm
Liquid
Width:76mm
Height: 50mm
Depth:76mm
Scene Information:
No third party plugins are used.
the R18 scene features a standard camera, a standard light. A cube and a plane are used for the background and sky object containing HDRI for reflections. Object sits in the center of the scene,
The R21 version features a standard camera, three planes used as a material light source, and a two cubes one for the plinth and another for the room. Object sits at 0,0,0 within the scene.
All elements are within null objects clearly labeled for ease of use.
All images featured are raw renders untouched by photoshop.
There is one texture map in the scene that is a HDRI map for reflections.
Yorumlar
Bu ürün için henüz hiç yorum yapılmamış.
Neden buzu kıran ilk kişi değilsin?










