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3D外星人模型索具 3D模型

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mustafavangol

规格

  • 几何polygonal
  • 多边形86,974
  • 顶点49,897
  • 纹理Yes
  • 索具化Yes
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

FBX
(.fbx)
3 MB

ALIEN-MODEL.FBX
OBJ
(.obj)
7 MB

ALIEN-MODEL.obj
3ds Max
(.max)
18 MB

default_scanline
ALIEN-MODEL-RIGGED.max

描述

Hi there this is my ailen model with uv mapped realistic texture. I rendered it in defaultscanline but if you do it with vray, marmoset, arnold, unity3d or in ue4 like engines I'm sure you will get better and realistic results. I add biped system on it for you to do keyframe animations or use it with your mocap data. I upload sample animations of this model testings in my mocap suit. Product does not include animation. It includes only rigged 3d model. It looks good. Model includes 3 different textures for his body ALIEN-DIFFUSEMAP.jpg ALIEN-DISPLACEMAP.jpg ALIEN-NBUMPMAP.jpg with 4096x4096px Also includes 2 different textures for his nails HAND-T.jpg LEG-T.jpg Model includes 6 different blendshapes morph target with; Angry Eye Closed Laugh Mouth Closed Smile Upset Also default morph position in 3ds max and Fbx formats Eyes are basic Black glossy material. You can apply What else you want. Normally I did not use displacement map but I exported it for you. May be you can use it in game engines for good results. Model also has its own organic details so if you want to apply on material on his body with green gloosy or grey it looks really cool. Easily use in you sci-fi animation films, games or advertisement films. Another idea is to 3d print it. If you pose it in 3ds max or maya and save as that pose whit OBJ format you can import it with zbrush or other softwares that can export easily STL data so You can 3D print it. Just buy and have fun. Hope you like. Remember " Don't forget to watch this models mocap integrated sample videos"
Nov 04, 2019 添加日期
Dec 06, 2021 最后更新

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