3d model of 622 grand central Plaza manhattan ruined building. (Low poly)
This scene was modeled in 3ds Max and consists primarily of quads.
In the 3ds Max versions this model is organized on layers and groups.
The rendering is setup in mental ray.
Lighting is included .
No 3rd party plugin needed.
I also included a non-illuminated 3ds Max version with standard materials (if you do not use mental ray).
Lighting is included only in the 3ds Max version and materials may appear different in other program formats.
The building is unwrapped.
Textures size is: 2048x2048
Building have a Color Map, Bump Map. and Specular Map Mask.
Normal maps are applied in unreal engine file.
Real world scale.