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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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机场航站楼 3D模型

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免版税许可所有扩展用途
退还简单
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开箱即用
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radiance media

规格

  • 几何polygonal
  • 多边形37,757
  • 顶点42,234
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnone

格式和文件

Maya
(.ma)
15 MB

mentalray
airport.mb
Lightwave
(.lwo)
1 MB

default_scanline
airport.lwo
Lightwave
(.lwo)

default_scanline
Airport.lws
OBJ
(.obj)
4 MB

airport.obj
OBJ

aa_logo.jpg
OBJ

airline_logo.jpg
OBJ

Asphalt.jpg
OBJ

asphalt02-tile.jpg
OBJ

CanadaAir_logo.jpg
OBJ

concrete.jpg
OBJ

grass12.jpg
OBJ

Jal_logo.jpg
OBJ

metal_fence-alpha.jpg
OBJ

METALREF_polar.jpg
OBJ

midwestAirlinesMastheadLogo.jpg
OBJ

PC292219.JPG
OBJ

Road_Lines.jpg
OBJ

UAL-logo8.jpg
OBJ

Virgin_logo.jpg
OBJ

airport.mtl

描述

This is an airport terminal that I originally built in Lightwave. As such, the textures are somewhat more robust in the lighwave version, including gradient ramps for reflection and diffuse, and a couple of fractal textures for the trees shapes. This building was originally built to show one of the 2 terminal sections slightly unfinished, with two sets of scaffolding and an open ceiling. You can delete the scaffolding, and simply copy/paste the ceiling from one section to the next. The inside is finished roughly with luggage carousels and stairways, mezzanines, railings, windows, doors, etc. The grounds are textured with concrete and grass, chain link fence with transparency for holes, and roads with correct colored lines. There are two meshes that very roughly approximate "areas" of trees, and traffic lights are regularly spaced. Logos are provided for the terminal sections. This model is best suited as either the basis for a scene to include aircraft and vehicles, or part of a larger scene with other buildings. Please see my other products, parking garage and power plant, which were originally built for this scene. This design is my own, and you will likely not find an actual airport design that is just like this one.
Sep 28, 2020 添加日期
Sep 29, 2022 最后更新

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