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阿拉丁神灯 3D模型

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gs.models

规格

  • 几何polygonal_quads/tris
  • 多边形1,580
  • 顶点1,599
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVmixed

格式和文件

FBX
(.fbx)
5 MB

magiclamp_FBX2014_v01.zip
3ds Max
(.max)
5 MB

vray 2.5
magiclamp_max2010_v01.zip
3ds Max
(.max)
5 MB

vray 3.2
magiclamp_max2014_v01.zip
OBJ
(.obj)
5 MB

magiclamp_OBJ_v01.zip

描述

This is the real one! all the others are fake! ;) Prepared to be rendered with linear workflow (LWF) with V-Ray Setup is without use of exposure. all images are rendered from the max standard cameras. System units are in 'cm'. All in all it's about 32 cm (length) 13 cm (width) 19 cm (height) ( or round about 0'5,2" x 1'0,7" x 0'7,5") Objects are named properly and organized on a separate layers. Main objects are Low res geometry with TurboSmooth on top. The modifierstack for several object was left intact. Displacement is done via VrayDisplacement modifier. The lamp has 2 UV channels. UVchannel 1 has a proper layout. UV channel 2 has overlapping geo for the displacementmapping.
Dec 20, 2019 添加日期
Feb 22, 2022 最后更新

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