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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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解剖学 - 完整的人体骨骼 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
Francesco Milanese

规格

  • 几何polygonal_quads only
  • 多边形169,194
  • 顶点84,905
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVoverlapping

格式和文件

Blender
(.blend)
17 MB

cycles
BLEND---anatomy_complete_human_skeleton.zip
FBX
(.fbx)
5 MB

FBX---anatomy_complete_human_skeleton.zip
OBJ
(.obj)
3 MB

OBJ---anatomy_complete_human_skeleton.zip
FBX
(.fbx)
9 MB

other
FBX---anatomy_complete_human_skeleton---EMBEDDED-PBR.zip

描述

Anatomy - Complete human skeleton 3D Model. 30 individual objects (so you can easily rotate or even animate them --- see preview images) sharing a non overlapping UV Layout map, Material and PBR Textures set. Objects: skull, jaw, spine, ribs, sternum, cartilages, 2 x clavicle, 2 x scapula, 2 x humerus, 2 x radius, 2 x ulna, 2 x hand, 2 x pelvis, 2 x femur, 2 x tibia, 2 x fibula, 2 x patella, 2 x foot. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package. Quads only geometries (no tris/ngons). Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha). Each Object, Material or Texture provided in the package has a unique, meaningful name. Made in Blender 3D 2.80 (Cycles / Eevee materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: the first image has been rendered in Cycles (or Eevee) for Blender 3D 2.8x; in particular, you can find 11+ promo images in this description: * nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80) * nr. 7-8 are wireframe images; * nr. 9-10 are screenshots from the Blender 3D scene, showing the UV Layout; * other images: UV layouts (at least one). Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: png with Alpha. 30 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 84905 vertices, 84597 quad faces (169194 tris). Real world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR Textures set for a bunch of rendering engines or game engines! * Cycles (or Eeevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal); * Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); * Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); * Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal); * generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) * generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender 3D 2.8, too; so, you'll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset! IMPORTANT --- Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Nov 12, 2021 添加日期
Sep 07, 2023 最后更新

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