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苹果iPhone 5 3D模型

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免版税许可仅限编辑
退还简单
最优惠价格保证
开箱即用
58 访问量
NiceModels

规格

  • 几何polygonal
  • 多边形26,548
  • 顶点27,580
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVmixed

格式和文件

3DS
(.3ds)
15 MB

3ds.zip
Cinema 4D
(.c4d)
15 MB

default_scanline
c4d.zip
FBX
(.fbx)
76 MB

fbx.zip
Maya
(.ma)
16 MB

default_scanline
ma_default.zip
Maya
(.ma)
16 MB

mentalray
ma_MR.zip
3ds Max
(.max)
16 MB

mentalray
max_2010_mr.zip
3ds Max
(.max)
16 MB

default_scanline
max_2010_standard.zip
3ds Max
(.max)
16 MB

vray
max_2010_vray.zip
3ds Max
(.max)
16 MB

mentalray
max_2011_mr.zip
3ds Max
(.max)
16 MB

default_scanline
max_2011_standard.zip
3ds Max
(.max)
16 MB

vray
max_2011_vray.zip
3ds Max
(.max)
16 MB

mentalray
max_2012_mr.zip
3ds Max
(.max)
16 MB

default_scanline
max_2012_standard.zip
3ds Max
(.max)
16 MB

vray
max_2012_vray.zip
Maya
(.ma)
16 MB

default_scanline
mb_default.zip
Maya
(.ma)
16 MB

mentalray
mb_MR.zip
OBJ
(.obj)
16 MB

obj.zip
Softimage
(.xsi)
18 MB

default_scanline
xsi_default.zip
Softimage
(.xsi)
18 MB

mentalray
xsi_mr.zip
(.gltf)
38 MB

746-gltf-extended.gltf.zip
(.gltf)
38 MB

746-gltf-extended.glb
(.gltf)
2 MB

746-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
2 MB

746-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
43 MB

746-max-extended.max.zip
(.usdz)
12 MB

746-usdz-extended.usdz

描述

Apple iPhone 5 3D model. Hight quality model, best for close up renderings. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions. Shaded with VRAY materials (3DS MAX), MENTAL RAY materials (3DS MAX, MAYA and XSI), default materials (3DS MAX, MAYA, XSI, CINEMA4D). Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. 2k resolution textures included. MAX, MAYA, XSI, CINEMA 4D description: --General-- Apple iPhone 5 3D model. Native format: 3Ds Max 2012. (maya 2011, xsi 2012 and Cinema 4D also included with correct materials) --Geometry-- This model is nicely organized, has correct names for all objects and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Model has mixed UVs. --Rendering-- Rendering is setuped in Vray (3DS MAX), MENTAL RAY (3DS MAX, MAYA and XSI), default materials (3DS MAX, MAYA, XSI, CINEMA 4D). No 3rd party plugin needed. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. --Textures-- The textures are hand made or made from photos/source images. The textures are applied with UV Unwrap. PNG. --Rigging & Animation-- There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named. --Scale-- Modeled in real world scale. --------- Ready for usage.
Oct 17, 2019 添加日期
Feb 01, 2022 最后更新

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