犰狳机器人 3D模型
0
规格
- 几何polygonal_ngons used
- 多边形17,564
- 顶点118,287
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVmixed
描述
——3d model of a armadillo robot——
• High detail & extra clean mesh geometry
• All important details are made using real 3d geometry
• All the armor is UV textured (non-overlapping UV unwrapping)
• Suitable for extreme close-ups
• Fully rigged and ready for animation in Autodesk Maya 2013
• Native scene format is Autodesk Maya
• Each object in the robot is as seperate objects with logical naming
• Neat hirarchy with groups which is controlled by joints
• Rig is set up using constrains
• Robot is set to origin. Real-world scale
• All textures and materials are included and assigned
• Previews rendered in Autodesk Maya Mental ray
—— Rigging & Animation ——
• The rig is made using a well-constructed hierarchy with groups that is joined together using a skeleton and is controlled
with Constraints that is linked with IK handles.
• Please see the "read me" file for more information about the rig.
—— Included Texture(s) ——
• mid_shield_bump.jpg (5454 * 5454 pixels, Bump map)
• mid_shield.jpg (5454 * 5454 pixels, Color map)
• head_shield_bump.jpg (5454 * 5454 pixels, Bump map)
• head_shield.jpg (5454 * 5454 pixels, Color map)
• head_shield_rim_bump.jpg (5454 * 5454 pixels, Bump map)
• head_shield_rim.jpg (5454 * 5454 pixels, Color map)
• front_shield_bump.jpg (5454 * 5454 pixels, Bump map)
• front_shield.jpg (5454 * 5454 pixels, Color map)
• front_cover_bump.jpg (5454 * 5454 pixels, Bump map)
• front_cover.jpg (5454 * 5454 pixels, Color map)
• back_shield_bump.jpg (5454 * 5454 pixels, Bump map)
• back_shield.jpg (5454 * 5454 pixels, Color map)
• mid_cover.jpg (5454 * 5454 pixels, Color map)
• back_cover.jpg (5454 * 5454 pixels, Color map)
• tail_upper.jpg (5454 * 5454 pixels, Color map)
• tail_mid.jpg (5454 * 5454 pixels, Color map)
Enjoy.
Nov 01, 2019
添加日期
Oct 14, 2022
最后更新
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