This is a model of an armchair.
Originally created with Blender 2.76
|| USAGE ||
This model was designed for use as a real-time asset in a videogame or animation.
|| SPECS ||
This model contains one object.
This model contain 2140 quads, 154 tris, and 0 ngons in native .blend format.
FBX model contains 4434 triangles.
FBX download contains several fbx files. Model is
exported for Unity and Unreal engine to correspond their
|| PRESENTATION IMAGES ||
All preview images are rendered with Iray Renderer.
Turntable images are rendered with Cycles Renderer.
2048 x 2048 texture resolution used for render.
No Photoshop or post effects used.
|| TEXTURES ||
PBR metal/roughness (2048 x 2048) 16 bit png maps are included with file.
Multiple Texture Resolutions are included as separate download (1024 x 1024, 2048 x 2048, 4096 x 4096):
- Unity engine 5 (8 bit png) (standard metallic material, maps: Albedo, MetallicSmoothness, Normal)
- Unreal engine 4 (8 bit png) (maps: BaseColor, OcclusionRoughnessMetallic, Normal)
- PBR metal/roughness (8 bit png) (maps: BaseColor, Metallic, Roughness, Normal)
- Vray (8 bit png) (maps: Diffuse, Glossines, Height, ior, Normal, Reflection)
There is also a folder with aditional maps(maps: Ambient occlusion, ID, Normal openGL and DirectX,
Position, Thickness, World space normals, Curvature).
Editable Texture file (Substance painter 2 .spp) is included as separate download.
|| GENERAL ||
Model is built to real-world scale
Units used: Centimeters. Dimensions: X-84.5cm, Y-88cm, Z-117cm.
|| ADDITIONAL NOTES ||
Environment map not included with file.
Blender render scene is not included.