灰树水曲柳V2 3D模型
0
规格
- 几何polygonal
- 多边形3,165,531
- 顶点3,400,807
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnone
描述
Deciduous tree Ash 16.4 meters high.
A trunk with branches and foliage are separate objects. If necessary, you can remove the leaves partially (randomly select subobjects in the ribbon panel) or completely (for a bare tree as in the preview), or draw VertexColorMap. In the scene there are four cubes with different materials for the ash tree according to the seasons:
- summer;
- autumn;
- summer-autumn;
- late autumn.
For the last two, draw vertex maps on channels 2 and 3, respectively. To do this, apply the VertexPaint modifier to the foliage, fill the model with black and a white brush about 2000 mm in size, draw areas where there will be green (for the summer-autumn option) or red (for the late autumn option) leaves. Added screenshots to the archive. Then through CoronaLayeredMtl mix the desired types of foliage using the vertex map as a mask. Thanks to CoronaMultiMap, CoronaColorCorrect, and vertex maps, you can customize foliage shades to your liking.
FBX and OBJ without materials, material library (Corona) file in the archive with textures.
Done in GrowFX2.
Mar 20, 2020
添加日期
Nov 14, 2022
最后更新
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