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小行星03 3D模型

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小行星03 royalty-free 3d model - Preview no. 1
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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
4 访问量
corsican

规格

  • 几何polygonal_quads only
  • 多边形20,028
  • 顶点20,024
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

49 MB

asteroid03_Textures.rar
3ds Max
(.max)
47 MB

default_scanline
asteroid03_MAX_Normal.rar
Maya
(.ma)
24 MB

mentalray
asteroid03_Maya2013.rar
FBX
(.fbx)
5 MB

asteroid03_FBX.FBX
3DS
(.3ds)

asteroid03_3DS.3DS
OBJ
(.obj)
1 MB

asteroid03_OBJ.obj
Cinema 4D
(.c4d)
37 MB

advanced R13
asteroid03_C4D_NormalMap.rar
Cinema 4D
(.c4d)
37 MB

advanced R13
asteroid03_C4D_Displacement.rar

描述

High detailed photorealistic 3d model of an asteroid / meteoroid model with caves and holes which is suitable to use in movies, realistic vfx animations, illustrations and games. - Perfect details for photorealistic extreme close up renders. - The asteroid model can also be used as a very detailed rock surface in any outdoor environment. - Including ready-to-render scenes for Cinema 4D R13 (and up) - 3ds Max (2009), Maya (2013), OBJ, FBX and 3DS files are also available for download. - 100% quad mesh topology with low polygon count. Don't forget to check my other asteroid models. There are 2 Cinema 4D files. One with displacement map use, and the other one with normal map. Both gives perfect quality on your renders. Preview images are rendered with displacement map (with additional bump map). ---------Info--------- -Low-poly mesh with specified poly count. -Displacement map for all the subtle details for extreme close up high polygon renders. -Normal map for faster but still quality renders which also can be used in game engine use. -All textures are 4096x4096 for maximum detail, can be easily altered to lower resolutions -Cinema 4D R13 Advanced Renderer used to render the Cinema 4D file. -Everything seen in the rendered scene is included -Lighting setup on renders are included. All preview images are rendered with Cinema 4D R13 without any plugins. So you can click render button and get the same result with preview renders. No postwork on any of the images. Different colored renders can be obtained by changing color map intensity on shader setup. ------Polycounts-------- Total polycount of the model with subdivision turned off: 20028 polygons / 20024 vertices -------Textures------- Color map: 4096x4096 (PSD) Normal map: 4096x4096 (TIF) Displacement map: 4096x4096 (16-bit PSD) ---------Note--------- In C4D files, lighting setup and sky with full of nice stars is a bonus addition to get nice renders immediately by clicking render button. The lights and sky can be deleted easily and the asteroid model can be used in another scene within your game, movie or in visual effects scenes.
Nov 11, 2019 添加日期
Sep 26, 2021 最后更新

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