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床套房 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
4 访问量
Syrak Models

规格

  • 几何polygonal_quads only
  • 多边形43,000
  • 顶点42
  • 纹理No
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnone

格式和文件

Blender
(.blend)
1 MB

Bed room suite 01 BLEND.zip
Collada
(.dae)

Bed room suite 01 DEA.zip
FBX
(.fbx)

Bed room suite 01 FBX.zip
OBJ
(.obj)

Bed room suite 01 OBJ.zip

描述

MODEL DESCRIPTION This is a Bed room suite. 1 x bed including base , mattress, pillow, blanket. 1 x cupboard. 1 x desk. 1 x lamp. 1 x bedside drawers. 1 x large drawers with jumper drawer at bottom. 1 x large drawers. ! x tall book shelf. 1 x wide book shelf. Highly detailed model. The model is designed to be use as prop or an extra to a scene not as a primary piece. This model is designed by Syrak Models and is original. MESH The model is twelve objects. The bed base and mattress blanket and pillow are separate object to allow sub division / turbo smooth of the blanket and pillow separate to the base. The drawers and cupboards have doors and drawers that can be opened and closed by selecting the vertices and adjusting. These are basic models with no drawer slides or hinges or internal working for the lamp but are still usable for interior renders. The model is set to real world scale. The origins have been placed at the base of the object. There are 43000 vertices in total. There are 42000 polygons in total. The model has been designed to have sub division / turbo smooth, but it has been supplied without it. Without sub division / turbo smooth it could be used as a low poly asset, or with sub division / turbo smooth it could be used as a high poly asset suitable for close up shots. This model has been set out in a logically. All meshes, objects, materials and textures have been named correctly. This model contains only 4 sided polygons(QUADS), **there are NO triangles or N-gons.** ANIMATION This product is not rigged. TEXTURES / MATERIALS There are no diffuse textures. There are materials only. To get the same look that is in the render you will need to apply the materials correctly in your own software as each software package handles diffuse textures, masks and alpha textures differently it is up to you to work out what will work. All textures are designed and made by Syrak Models. The materials will have to be applied manually. RENDERED Model is rendered in Cycles / Blender internal.
Nov 03, 2019 添加日期
Feb 24, 2022 最后更新

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