柏柏尔帐篷2 3D模型
0
规格
- 几何polygonal_quads only
- 多边形115,390
- 顶点61,719
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVmixed
描述
A Berber styled tent model, fit for general visualization but not for games.
Modelled in Blender in real world scale (metric system). This tent is 2.40 meters tall, based upon a wild guess.
Rendered and issued in polygonal form. Geometry is full quads and is not fit for subdivision.
This model is completely unwrapped with mixed overlapping/ non overlapping UVs.
Object, textures and materials are logically named.Each object only has one material applied.
Sixteen materials, sixteen sets of .Png textures, ranging from 1024x1024 to 2048x2048.
The .Blend file is issued with packed Roughness/Metalness Pbr textures.
Exchange formats are issued with both Roughness/Metalness and V-Ray Pbr textures.
Objects, materials and textures names match.
The tent itself is divided into 4 objects:
The top cover
The side cover
Poles, nails and ropes
Stones
Props are separate objects (One prop, one object). Props rotation and position aren't frozen. The vertices and polygons counts refer to the whole scene as depicted in the presentation renders (with duplicated props).
The Blender Cycles materials might need rebuilding when imported into an application other than Blender, but is exported correctly to .Fbx as a Phong material.
The Blender scene includes the HDRI I used. This file comes courtesy of HDRIHaven and is freely distributed under C00 license.
Apr 23, 2020
添加日期
Oct 27, 2021
最后更新
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