腕龙 3D模型
规格
- 几何polygonal_quads/tris
- 多边形12,384
- 顶点12,460
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Highly detailed and realistic model of Brachiosaurus, originally created for Blender 4.3+, Cycles render engine. Textures are symetrical but the UVs are asymetric to allow for easy modification. Fully rigged for easy posing and animation. PBR textures. ----------------------------------- This model was designed for use in high-resolution stills, animation & VFX. It is also suitable for use a real-time asset when unsubdivided. ----------------------------------- All presentation images were rendered in Blender Cycles using an HDRI texture (not included). The model features one sun lamp and a camera, ready ot render out-of-the-box. No compositing was used except for the image with logo and background image. ----------------------------------- Textures: 8192x8192 .png (diffuse, specular, normal, displacement) 2048x2048 .png (roughness) A package is also included with 2K and 4K versions of textures for real-time use. Polys (SuDiv 0) - (recommended for real-time use): Vertices: 12,460 Polys: 12,384 Tris: 24,256 Polys (SubDiv 1): Verts: 49,620 Polys: 49,024 Tris: 98,048 For production renders I recommend rendering at Subsurf level 3+. Modelled where 1 Blender Unit = 1 meter. ----------------------------------- The rig features IK/FK controls, custom bone shapes, shape key controllers, and various other quality-of-life features to make posing and animating as smooth as possible. ----------------------------------- Also included are versions of the model in .obj and .fbx formats for use in other programs with zero subdivisions. The .fbx version is rigged but will require work to be usable in your program of choice. -----------------------------------
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