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黄铜指关节可用于低聚PBR的游戏 3D模型

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3DPipeline

规格

  • 几何polygonal
  • 多边形1,314
  • 顶点1,296
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Blender
(.blend)

brass_knuckles.blend
FBX
(.fbx)

brass_knuckles.fbx
OBJ
(.obj)

brass_knuckles.obj
(.unknown)

brass_knuckles_renderscene.tbscene

brass_knuckles.mtl
5 MB

Knuckles_Base_Color.png

Knuckles_Metallic.png
34 MB

Knuckles_Normal.png
1 MB

Knuckles_Roughness.png

描述

Brass Knuckles - Model unwrapped manually to make most efficient use of the UV space - Normal map was baked from a high poly model to provide great detail while minimizing the polygon count - PBR pipeline acceptable - No special plug-ins needed to use this product - Polygons are all quads or tris, no n-gons - The model has been tested in UE4 and Unity as well. :::: Presentation Images :::: Final Images are rendered in Marmoset Toolbag 2 (metallic/roughness workflow), specially to show this model in realtime rendering, like in engines of videogames. :::: Model :::: This model is suitable for real-time 3D simulations like games. Triangles: 2608 Points: 1296 Units used: Centimeters Up Axis: Y :::: Textures :::: The model is fully textured and detailed enough for close-up renders. (.png format)(4096x4096 size) Base_Color (Diffuse) Normal Metallic Roughness :::: File formats :::: - Blender v2.77 - OBJ (Multi Format) - FBX Format - Marmoset Toolbag v2.08 (Contains render scene) Hope you like it!
Aug 01, 2020 添加日期
Dec 06, 2021 最后更新

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