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黄铜拉链 3D模型

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免版税许可所有扩展用途
退还简单
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开箱即用
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Alef itd

规格

  • 几何polygonal_quads only
  • 多边形14,502
  • 顶点14,586
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

3ds Max
(.max)
37 MB

vray 3.20
Zipper_TS_Max_2012.rar
3ds Max
(.max)
37 MB

vray 3.20
Zipper_TS_Max.rar

描述

This is metal type zipper made in brass metal. Scene is made of 4 separate elements linked between and placed in own layer. Each model is Texture Unwrapped so any further texturing should not be a problem, metal parts and texture elements are separate mapped. You can see checker texture rendering and UWV mapping renderings how it looks like Zipper_Slide (876 Quad Polys and 876 Vertecies) Zipper_Teeth_Right (6160 Quad Polys and 6200 Vertecies) Zipper_Teeth_Left (6160 Quad Polys and 6200 Vertecies) Single Tooth is having 308 quad polygons and 310 vertecies Zipper_Pull (456 Quad Polys and 454 Vertecies) Zipper_Tape_Right (424 Quad Polys and 426 Vertecies) Zipper_Tape_Left (424 Quad Polys and 426 Vertecies) Each element is mapped separate and then at end all elements are scaled, in case you change scene you just need to move group of unwrapped mapping so they are not overlapping or repeating. There are two materials in scene. Metal (brass aged) 2K Textures Reflect, HGlossiness, RGlossiness same 2K texture Bump 2K texture in composite with noise procedural map Textile (Jute) 2K Textures 2K bump normal map + additional bump map 2K diffuse map 2K Reflection map All Textures are saved as PNG Lossless format except HDRI map which is .EXR format Whole scene was lit with 5 lights and 1 HDRI Light (Map) 2 Key Lights 2 Fill Lights 1 BackLight There are 7 Regular Target Cameras Scene is rendered with V-Ray rendering engine. The scene unit is in millimeters. TurboSmooth is applied on top of stack so level of details can be controlled. Please rate model. Thank You!
Dec 01, 2019 添加日期
Mar 01, 2022 最后更新

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