黄铜转向节 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形2,529
- 顶点2,496
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
a brass knuckle 3d asset can be used for rendering and various game engines. this asset is rendered using vray with subdivision level 2. after removing the subdivisions it can be exported to unity, unreal etc to have an in game asset.
the PBR textures created using substance painter. the metallic and roughness textures will work in game engines.
for the v-ray rendering, please follow the guidelines in the image shown in the supporting item.
Oct 27, 2019
添加日期
Nov 11, 2021
最后更新
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