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布伦Mk II LMG 3D模型

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规格

  • 几何polygonal_tris only
  • 多边形32,928
  • 顶点17,433
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

3ds Max
(.max)
92 MB

default_scanline
brengun_2018_max.zip
FBX
(.fbx)
97 MB

brengun_fbx.zip
OBJ
(.obj)
91 MB

brengun_obj.zip
OBJ
918 MB

bren_substance_painter.zip
OBJ
103 MB

brengun_highpoly.zip
OBJ
55 MB

ue4_textures.zip
OBJ
57 MB

unity_textures.zip
OBJ
58 MB

specular_gloss_textures.zip
OBJ
34 MB

additional_texture_maps.zip

描述

Bren Mk. II LMG is a game-ready asset originally modeled in 3DS Max 2018. This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene IS included. This firearm comes with .303 British cartridge. Barrel is detachable. ||SPECS|| Low Poly Model The weapon is separated into objects to make animation easier. They are arranged in the following hierarchy: -bren -barrel -carry_handle -barrel_bushing -bipod_leg_left -bipod_leg_right -charging_handle -fire_selector -magazine -magazine_follower -magazine_release -rear_sight_leaf -rear_sight_aperture -trigger -303british_cartridge || Geometry || Geometry count: The geometry has been triangulated to ensure it shades as accurately as possible in game engines. So the polygon count and triangle count are the same. There's an extra download for quaded versions of these meshes. Bren: -32520 tris -17225 verts .303 British Cartridge: -394 tris -208 verts No n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (centimeters) Weapon Dimensions: 116cm x 32cm x 51cm Tested in Marmoset Toolbag 3 (see renders) Tested in Unreal Engine 4 Tested in Unity Engine No special plugins needed. .obj and .fbx versions exported from 3ds Max 2018 || Textures || Bren: 4096x4096 base color, roughness, metalness, normal and AO (ambient occlusion) maps 7.92x57mm Cartridge: 1024x1024 PBR textures. There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup. Textures designed for physically based rendering (PBR) Textures in .png format Model texture paths are stripped I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter. ++ BONUS ++ The high poly model used to bake texture maps for the Bren is also available for download. (3ds Max 2018/fbx) * Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green channel of the normal map in an image editor.
Jul 16, 2020 添加日期
Jan 28, 2022 最后更新

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