地堡-M162A 3D模型
0
规格
- 几何polygonal
- 多边形1,716
- 顶点1,967
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
This bunker model is part of the Regelbauten program on the Atlantik Wall during the World War II. The bunker model was originally designed for the German Navy (Kriegsmarine) and is a coastal obsrvatory ad firecontrol unit originally built in France and Denmark.
The model is ready for game and include 3 LODs for 2 materials (1 for outside walls and the other one for inside walls).
Originally created with Blender 2.79 The material work for PBR rendering.
Low poly & game ready model
SPECIFICATIONS
Objects : 1
Polygons : 1716 maxi
Collision box : No
Animated : No
Subdivision ready : No
Render engine : Cycles render (Eevee ready, Unity & Unreal Engine)
DETAILS
LOD (Only available in Unity & Unreal FBX files)
LOD0 Polygons : 1716
LOD1 Polygons : 1285
LOD2 Polygons : 485
TEXTURES
Materials in scene : 2
Textures size : 4K, 2K & 1K
Textures (Albedo, Metallic, Roughness, Normal DirectX , Normal OpenGL, Heigh and AO) are included
Textures formats : PNG
GENERAL
Real scale : Yes
ADDITIONAL NOTES
File formats don't include textures
All textures are in a specific folder named 'Textures' and not included inside the native Blender file
The HDRI is not included (but available for free at hdrihaven website)
May 24, 2020
添加日期
Jul 03, 2023
最后更新
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