骆驼(RIGGED) 3D模型
2
规格
- 几何polygonal
- 多边形7,882
- 顶点9,979
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVmixed
描述
High Detailed Photorealistic Camel(RIGGED).
Modeling in 3ds max 2015 and rendered with Vray 3.2.
*********************************************
The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped and smoothable, rigged in skin pose.
Teeth,tongue and eyeballs are included and modeled separately.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 180 cm. on the sholder.
*********************************************
textures:
camel_color_map.png (4096x4096)
camel_displasement_map.png (4096x4096)
camel_normal_map.png (4096x4096)
camel_reflection_map.png (4096x4096)
camel_eye.jpg (900x900)
camel_fur_color02.jpg (1200x1200)
camel_fur_color03.jpg (1200x1200)
camel_fur_color04.jpg (1200x1200)
camel_fur_mask02.jpg (1200x1200)
camel_fur_mask03.jpg (1200x1200)
camel_fur_mask04.jpg (1200x1200)
camel_teeth_base_bump.jpg (2048x2048)
camel_teeth_base_color.jpg (2048x2048)
camel_teeth_bump.jpg (2048x2048)
camel_teeth_color.jpg (2048x2048)
camel_tongue.jpg (1024x1024)
DH035LL.HDR
********************
TOTAL: Vertices :9979 / Polygons :7882
camel_body: Vertices :4222 / Polygons :4213
********************
The Rig:
- the model is rigged with 3ds max BONE TOOLS.
- No one custom wire parameters and expretions for animating.Only Animation Controls (Shapes).
- advansed twisting sistem for the spine and the neck with custom wire parameters and expretions.
- 2 morph targets for open/close eyes
- The morph targets are included in the max file.
NOTE: Vray is required for the Max scene.
Sep 28, 2020
添加日期
Sep 28, 2021
最后更新
评测
此产品当前没有评测。
为什么不做第一个评测者呢?


























