卡米 3D模型
规格
- 几何polygonal_quads/tris
- 多边形7,108
- 顶点7,037
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Cammie
Rigged Realistic Female Character with Bikini with Lighting Setup
UPDATED!!! new optimized performance and updated rig!!!
Created in Maya 2016 and Converted to Maya 2018 with Arnold!
==FEATURES==
-Rigged (Full body with Blend shapes)
-Facial Blend shapes (Open Mouth, Smile, Lip, Eye Closes)
-Body Blend shapes (Bra Support)
-GUI (Facial Blend shapes, Finger Control, Rig Visibility)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-Maya 2016+ compatible
-Textured Hair for no hassle setup
==SUPPORT==
-Contact the author via 'Support Ticket' for any questions
-This model will be updated upon request
==POLY COUNT==
Cammie Body: (7108 polys/ 7037 verts)
Mouth / Tongue / Teeth: (7003 polys/ 7016 verts)
Eyes / Eye Lashes: (2030 polys / 2160 verts)
Bikini: (2348 polys / 2350 verts)
Earrings: (800 polys / 800 verts)
==Texture Maps==
Body_Color.bmp (8192x8192) 192 MB
Body_Displacement.exr (4096x4096) 13.2 MB
Body_Specular.bmp (4096x4096) 48MB
Eye_Color.jpg (1024x1024) 552KB
Teeth_Color.jpg (2048x2048) 1.67MB
Teeth_Bump.jpg (2048x2048) 1.04MB
ImageBasedLighting.hdr (2048x1024) 6.07MB
==Rendering==
Clean File paths are setup to allow no hassle setup
File is Rendered using Mental Ray and Arnold (all preview images are mental ray unless otherwise noted)
-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.
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