角色机器人 PBR 3D模型
0
规格
- 几何polygonal
- 多边形20,557
- 顶点21,467
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
High Quality PBR Robot
The provided model has been created inside of Autodesk Maya (version 2016) - Textured and polypainted in Substance Painter 2 and rendered with different render engines ( Arnold By Solid Angle and Marmoset Toolbag 3 package).
There is turntable video on vimeo (add /240569742 after vimeo)
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PRODUCT DETAILS:
* 20557 faces
* 21467 vertices
* Centered in the origin
* Real size model
*
* Unwrapped UVs with NO overlapping
* Accurate representation of robot components (arms, legs, cable, etc...)
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INCLUDED MATERIAL:
* Maya scene file (version 2016) rendered in Arnold (version 4.2.13.4) with whitebox lighting setup (included)
* Textures for Maya: all textures (4096 X 4096) exported from Substance and mapped to aiStandard shader
* Additional Texture (not essential) representing Billboards / Card for the whitebox lighting setup (.exr format)
* .fbx file format
* .obj file format
* Marmoset Toolbag 3 complete scene file: with all textured needed and setup of the lights
* Textures for Marmoset using SPEC / GLOSS workflow
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SPEC / GLOSS WORKFLOW (Marmoset scene file)
* High Quality textures
*Texture resolution (4096 X 4096)
* Diffuse Map
* Specular Map
* Glossiness Map
* Normal Map
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ADDITIONAL MAPS
* Simple Emissive Map (4096 X 4096)
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ARNOLD MAPS (for aiStandard shader)
* High Quality textures
* Linear Workflow setup
* Texture resolution (4096 X 4096)
* diffuse Map (mapped in the diffuse channel)
* specular map (mapped in Arnold specular color)
* roughness map (mapped in Arnold roughness)
* f0 map (mapped in Arnold Reflectance at normal)
* Normal Map (mapped in Arnold Bump map rollout)
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ADDITIONAL MAP
* Simple Emissive Map (to be eventually mapped to Arnold Emission Rollout)
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Nov 12, 2021
添加日期
Jul 02, 2023
最后更新
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