底盘和引擎V8 3D模型
0
规格
- 几何polygonal_quads only
- 多边形185,951
- 顶点186,018
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Created in Cinema 4D R19 and shown with Advanced Render.
Native the file is equally correctly opened in 20, 19, 18 version of Cinema 4D
Modeled for subdivision - only quads polygons.
Model is built to real-world scale. Used C4D scene units: centimeters. Length: 449 cm, Height: 122 cm, Width: 208 cm.
Engine and chassis can be used for 3D modeling of other cars.
SPEC:
Models:
Consists of 75 objects, 60 textures(4096x4096) PNG
polygons: 185951
points: 186018
Subdivision Surface Level 1:
polygons: 929337
points: 929689
Subdivision Surface Level 2:
polygons: 3159495
points: 3159865
Textures:
The scene has 10 materials, 60 texture resolution (4096x4096) in format PNG (.png)., Included HDRI map.
Other formats exported as base mesh:
DAE (COLLADA 1,4)
FBX (6(2010))
OBJ
To other multi formats, you need to apply the subdivision modifier after importing it into your 3d editor.
And in all cases, to obtain an image of a shiny metal, the scene must have a source of environment HDRI map.
Jun 18, 2020
添加日期
Nov 29, 2021
最后更新
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