混凝土长凳 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形9,280
- 顶点4,804
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
This generic bench has a polygon count low enough for video games, yet it has a high enough polygon count for renders or exterior visualizations. It looks great in a park or beach/pier setting.
You could find benches similar to this one on the paths of Central Park in New York City or at the boardwalks of Santa Monica Pier in California.
It took around 8 hours to complete including modeling, mapping and texturing.
-Modeled and mapped in Blender.
-Textured in Substance Painter.
-Rendered in I-Ray.
It follows a PBR (Metallic Roughness) workflow featuring Base Color, Roughness, Metalness, Normal, and Ambient Occlusion Maps.
Jun 19, 2020
添加日期
Sep 15, 2021
最后更新
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