深灰色OZ框 3D模型
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规格
- 几何polygonal_quads only
- 多边形5,053
- 顶点5,123
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Dark Gray OZ Rim
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High detailed 3D model Rim.
Suitable for grand Sport cars.
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Unit: Centimeter
Real size design Rim 10" x 19"
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Quads only - Clean topology - Non-Overlapping UV
All files are ready to render.(Same result)-(Mb - Ma - MAX2014-2017)
Thumbnails and turntable have no Post-processing.
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Modeling and UV Mapping: Maya
Texturing: Substance painter
Turntable: Maya
Thumbnails: 3Ds Max
FBX and OBJ exported from maya
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Software Version:
Maya 2017 (V-Ray 3.5)
3DS Max 2017 (V-Ray 3.4)
3DS Max 2014 (V-Ray 3.6)
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Subdivide:
Maya: Used 3 key on keyboard
3Ds Max (2017): Used OpenSubDiv
3Ds Max (2014): Used MeshSmooth
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Polygons before subdivide:
Total: 5053
ozRim: 3853
Screws:1200
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Textures:
4K: Diffuse
4K: Glossiness
4K: Height
4K: Ior
4K: Normal
4K: Reflection
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OBJ (Include: The ozRim)
FBX (Include: The ozRim)
MA (Include: The ozRim, HDRI, textures and v-ray materials) **Ready to render
MB (Include: The ozRim, HDRI, textures and v-ray materials) **Ready to render
MAX (2014-2017) (Include: The ozRim, 3 Fill Lights, HDRI, textures and v-ray materials) **Ready to render
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There is a Render_Setting file in MA and MB format folders.
Layers, parts and materials have name.
Also check out our other models, just click on our user name to see complete gallery.
Hope you like it!
Dec 18, 2019
添加日期
Jul 23, 2024
最后更新
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