深色木梳妆台 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形26,298
- 顶点26,417
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
NOTICE: The dresser contained within this file is simply aesthetic. The inside of the drawers, and small detail you would usually find contained within a dresser, are not modeled and have not been included within this file.
This 3D model was made in Blender 3D Animator for use with Cycles render.
With purchase and download of this 3D model you will receive the dresser model set against a white backdrop, and the 4 image textures I used (the images are already packed into the .blend file but they are there for your use if you run into any obstacles). Each section of the dresser, each separate section of 'wood,' is a separate object. The entirety of the dresser is parented to a bounding box that is set to not render, this provides ease of use in re-scaling, rotating, and transforming the model.
The model of the dresser includes two custom handles (1 on each drawer, 9 in total). The texture of the handles utilizes the anisotropic shading option within Blender, Cycles (the texture of the handles can be previewed with one of the attached images. The handle you see is just one of the 2 included but the textures are the same). A close-up wire frame image of each handle is also included to show the geometry.
NOTICE: The preview images utilize an HDR skydome image set as the sky texture. This sky texture provided some of the color and light that you see. Due to the fact that I am not licensed to redistribute the image, the exact image I used will not be included within the file (Though for your convenience, I have taken the skydome image and applied a gaussian blur to the point where it is unrecognizable yet still retains it's colors, then converted it to a JPEG, and included that within the file so that you may utilize the coloring). There is an image attached that previews the dresser in a room setting. The room is not included within the download, nor are any of the floor textures. Also, in the same image, you see trees through the window, though, again, due to the fact that I am not licensed to redistribute that model, it will not be included within the file.
For ease of use, there are a couple subdivision modifiers that have not been applied. If your scene is not too complex that you can afford to retain those few extra vertices during the modeling process, feel free to do so.
Lastly, for these renders, along side the light emission from the sky texture, I used a sun lamp with a slightly yellowish color to achieve the tones I did.
May 27, 2020
添加日期
Feb 06, 2022
最后更新
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