鹿头骨 3D模型
0
规格
- 几何polygonal_tris only
- 多边形1,948,698
- 顶点974,267
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
This is a model of a broken Deer skull
The model is a exact replica of a real deer skull found in a wood. 3D scanned and then worked with Blender v2.79.
|| USAGE ||
This model was designed for use as a real-time asset in a [videogame or simulation]
This model is suitable for use in [broadcast, high-res film close-up, advertising, design visualization, forensic presentation, etc.]
This model is an accurate representation of a deer skull using a scale of 1unit = cm.
|| SPECS ||
This model contains no separate objects
This model contains 194.867 polygons as LOD2
This model contains 1.948.698 tris at LOD0
This model contain only tris
This model contains Standard materials only OR Cycles Material
|| PRESENTATION IMAGES ||
All preview images are rendered with Blender Cycles
No Photoshop or compositing used, Product is ready to render out-of-the-box. LIghts, cameras and background are included in the file.
Preview Images are rendered using the 2.79 version of the Blender Cycles renderer. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.
File also include two additional material (Wireframe and Matcap-like) linked to a Material_Container object included in the file.
|| TEXTURES ||
8K and 16K JPG Texture included Main object and detail areas
All textures are created from original photographs
|| GENERAL ||
Model is built to real-world scale
Units used: cm.
Units used: Centimeters.
No third-party renderer or plug-ins needed
|| ANIMATIONS ||
No Animations included
|| ADDITIONAL NOTES ||
Blender file and FBX include 3 LOD and it can be imported without any issue into Unity or Unreal Engine.
The FBX folder also includes a texture in a separate jpg file.
Texture is missing in the foramen magnum as it was used to place the support during the scan.
Jul 13, 2020
添加日期
Dec 25, 2021
最后更新
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