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沙漠系列 2 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
cgwarehouse

规格

  • 几何polygonal_ngons used
  • 多边形1
  • 顶点1
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnone

格式和文件

3ds Max
(.max)
87 MB

vray
desert_max2012.zip
(.unknown)
10 MB

desert_post.zip
3ds Max
(.max)
206 MB

vray
desert3_collapsed_max2010.zip
3ds Max
(.max)
79 MB

vray
desert3_multiscatter_max2010.zip
(.unknown)
4 MB

desert_photoshop.zip

描述

A collection of two highly detailed, high resolution 3D model desert scenes. Note; both scenes use the Multiscatter plugin, which works with Vray in order to render the grass and stone elements.

- Desert scene 1 has two variations; one with Multiscatter, the other is collapsed (and as such has a very high poly count).

- Desert scene 2 requires the multiscatter plugin.

>>> Scene Information - Desert scene 1 - 2 versions included: with and without multiscatter. - The scene is prepared for Vray. - The scene uses Linear Workflow. - No. of polygons in scene, with multiscatter: 3,304,616 - No. of polygons in scene, collapsed: 10,777,216 - The Photoshop file for post-processing work of the main image is included. >>> Geometry - The area is ~500x500m. - The stones are collapsed. - All models are named and organized with layers. - Very hires rock geometry. - The stack is still available (turbosmooth and uv maps) (both versions). - 2 version included: ... Scene with multiscatter (2,000,000 bushes) ... Scene collapsed; no multiscatter needed: only 500,000 of the bushes are available to handle the polycount. ---------------- >>> Scene Information - Desert scene 2 - The scene is prepared for vray. - The scene uses the Multiscatter plugin! - You need this plugin to render the stones and bushes!! - The scene uses a custom gamma for contrast. - Photoshop file for postwork of main image is included (1480x800 pixel) - Polycount: 2,238,624 >>> Geometry - The area is ~200x200m. - All models are named and organized with layers. - Very hires rock geometry. - The stack of the big stones is still available (turbosmooth and uv maps). - The stack of the terrain is available. - You can adjust the terrain by modifying the displace and noise modifier; the plants and stones will move accordingly. - Stones and bushes are scattered using Multiscatter! - You need this plugin to render this scene. - The bushes are real geometry. >>> Formats - 3dsmax 2012

- 3dsmax 2010 >>> Please check out my catalogue for more hires and realistic models >>> If you like this model I would kindly ask you to rate it >>> This is a computer generated 3d model - it is not a real life object.

Sep 28, 2020 添加日期
Apr 06, 2022 最后更新

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