台灯 3D模型
0
规格
- 几何subdivision
- 多边形58,300
- 顶点35,600
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVmixed
描述
Small table lamp with articulated pole.
***MODEL***
Lamp consists of 19 polygonal and 3 helper objects. Main objects are modelled as subdivisional and have turbosmooth modifier applied. Smaller objects are modelled as non-subdivisional.
Main objects are unwrapped with non overlapping UV coordinates. Smaller objects has simple uvmapping applied or no UV coordinates at all.
Model is made of quads and triangles. No N-gons were used. Quads - 90%, triangles - 10%.
***MATERIALS***
Materials are prepared for Corona, Vray and Scanline renderers.
Scanline scene has only basic materials and will NOT render the same as in preview images.
FBX file has simplified materials and may require significant rework after import.
OBJ file has very basic materials or no materials at all.
***TEXTURES***
Model has 2 textures for decals.
Texture resolution is raging from 512 x 512 to 2048 x 2048.
Textures are saved in losseless PNG format.
Textures are collected in one archive and are delivered in separate file.
***SCENE***
Model is scaled to proper real world dimensions. Scene units are in cm.
All objects, materials and textures are properly and uniquely named.
All transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
All texture paths are set to relative.
***RIG***
Lamp pole is rigged with bend modifier. Electric cord is left as spline object to let it easily adjust to scene needs.
***FILE FORMATS***
3ds Max - Corona
3ds Max - Vray
3ds Max - Scanline
FBX
OBJ
***GENERAL***
Modeled in 3ds max.
Preview images are rendered with Corona renderer.
Render scene is not included.
Jul 31, 2020
添加日期
Feb 23, 2025
最后更新
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