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柴油发电机 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
MirroReflection

规格

  • 几何polygonal_quads only
  • 多边形82,761
  • 顶点94,314
  • 纹理No
  • 索具化No
  • 动画Yes
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnone

格式和文件

Lightwave
(.lwo)
2 MB

default_scanline
Diesel_Generator_r001.lwo
3ds Max
(.max)
7 MB

default_scanline
Diesel_Generator_r001_max_version.max
3DS
(.3ds)
4 MB

Diesel_Generator_r001 (copy).3ds
Cinema 4D
(.c4d)
8 MB

default_scanline
Diesel_Generator_r001.c4d
Rhino 3d
(.3dm)
3 MB

Diesel_Generator_r001.3dm
FBX
(.fbx)
7 MB

Diesel_Generator_r001.fbx
(.unknown)

Diesel_Generator_Working_Scene
OBJ
(.obj)
11 MB

Diesel_Generator_r001_LW_Export.obj
OBJ
(.obj)
11 MB

Diesel_Generator_r001 (DE_Export).obj

描述

Diesel Generator model description: This is very high-detailed model of Diesel Generator \ Compressor. Model contains many small details, such as bolts, tubes, connectors, oil systems, vents and much more, to make final image more realistic. Great for close and middle shots. + Only quads. That means that you can import this model in almost any 3D program or game engine. + Model is separated by layers\groups and ready for animations. + Very high detailed. +Surface materials are properly and clearly named and easy to setup. + Easy to customize. +.MAX .OBJ, native .LWO, and more formats included. + Animation scene for LightWave included (Without round basis under generator) ---- Model formats: obj, lwo, max, 3ds, c4d, fbx, 3dm, 3ds ---- Addition files: - surfaces library ---- Notes: The original model was made in Lightwave 9.6. Model is quads only, so there should be absolutely NO troubles with exporting it to any other program (3D Studio Max, Maya, Z-brush and etc). For this purpose you should use the "Diesel_Generator_r001 (DE_Export).obj" file, its better suits for import than the original "Diesel_Generator_r001_LW_Export.obj" one, but I included both just in case you need it. I also add an .MAX version of this model. IMPORTANT! Model may lose some surfaces information during import to another program, like specularity , glossiness or bump. So result of the render may or may not be the same as in examples for this model. But the surfaces are simple, standard materials and properly named, its not textures, so you can reapply them easy, change, and play with settings as you desire. But I think its important to inform you, that you must have minimum knowledge in 3d program where you want to import this model if you wish to get the best render results. After importing this model you must set the lights, surfaces and render options. But even if you don't, the model is detailed enough to be used as is. Its just an recommendation. --- Please note, the last turnable image (Night scene) is just for example, the environment used in this render is not included. --- Hope you will like it and thank you!
Dec 01, 2019 添加日期
Nov 19, 2021 最后更新

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