埃及神庙 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形772
- 顶点769
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Description
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A Low-poly High Quality 3D Model of an Ancient Egyptian Building Originally Created by 3Ds Max 2016 and rendered with V-Ray 3.5
Features
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-The 3ds Max 2013 version comes with default scanline render
-All Textures and materials are applied and light rig is included just hit render and get the same result as presentation images
-No N-gon polygons. model with quads and tris only
-No errors or missing files on opening
-No cleaning up necessary, just drop your models into the scene and start rendering.
-Objects are logically named for ease of scene management.
- 'Model is not intended for subdivision.'
- measurement used is centimeters
Formats
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comes with 5 formats
1-3ds Max 2016 V-Ray 3,5
2-3ds Max 2013 default scanline
3-fbx
4-obj
5-3ds
Textures
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For specular work flow
-Stone_Diffuse.png 4096x4096
-Stone_Glossiness.png 4096x4096
-Stone_Specular.png 4096x4096
-Stone_Normal.png 4096x4096
-Stone_ior.png 4096x4096
for Metallic Work flow
-Stone_Basecolor.png 4096x4096
-Stone_Roughness.png 4096x4096
-Stone_AO.png 4096x4096
-Stone_Metallic.png 4096x4096
Nov 04, 2019
添加日期
Sep 20, 2021
最后更新
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