Detailed 3D model of a Branded Excavator.
Model created in 3D Studio Max 2011 and converted in multiple formats like Maya and Fbx . All formats include materials and texture maps. All the format uses Default Scanline render. There's no need for a third party plugin or anything else, Just drop your model in the scene and hit render. Five 2048 x 2048 main texture maps. Diffuse , Specular and opacity map. Model is well detailed and without any overlapping uv or polygon .