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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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工厂元素-电机单元 3D模型

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工厂元素-电机单元 royalty-free 3d model - Preview no. 1
工厂元素-电机单元 royalty-free 3d model - Preview no. 2
工厂元素-电机单元 royalty-free 3d model - Preview no. 3
工厂元素-电机单元 royalty-free 3d model - Preview no. 4
工厂元素-电机单元 royalty-free 3d model - Preview no. 5
工厂元素-电机单元 royalty-free 3d model - Preview no. 6
工厂元素-电机单元 royalty-free 3d model - Preview no. 7
工厂元素-电机单元 royalty-free 3d model - Preview no. 1
工厂元素-电机单元 royalty-free 3d model - Preview no. 2
工厂元素-电机单元 royalty-free 3d model - Preview no. 3
工厂元素-电机单元 royalty-free 3d model - Preview no. 4
工厂元素-电机单元 royalty-free 3d model - Preview no. 5
工厂元素-电机单元 royalty-free 3d model - Preview no. 6
工厂元素-电机单元 royalty-free 3d model - Preview no. 7
免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
30 访问量
everlite

规格

  • 几何polygonal
  • 多边形8,155
  • 顶点9,282
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Cinema 4D
(.c4d)
1 MB

default_scanline
FE_MotorElement_01.c4d
3ds Max
(.max)
1 MB

vray 3.6
FE_MotorElement_01.max
(.unknown)
1 MB

FE_MotorElement_ABC_01.ABC
FBX
(.fbx)

FE_MotorElement_FBX_01.FBX
OBJ
(.obj)
1 MB

FE_MotorElement_OBJ_01.obj
3ds Max
(.max)
2 MB

vray 3.6
FE_Shaders_001.max

描述

This is a motor, as one might see in a derelict factor. The asset was created in 3ds Max and setup to render with V-Ray 3.6 or greater. The asset is one element from a greater collection of elements that all share a small library of shaders. The asset uses multiple UV channels with tiled maps in the shader. Each shader then uses a mask file to provide a unique, non tiled look. The masks are saved into a single PNG file. Each PNG file contains three masks in the R, G, B channels for economical use. Max then uses one of these channels in a Vray Blend shader to influence the tiles. I've also provided; OBJ, FBX and ABC. These files are setup with a single generic UV tile for flexibility in other programs. Note because this is aimed for general use, the shader / maps are different and will render different to the version setup for 3ds Max / Vray. Not any less good; just different. I've provided a Cinema 4D file. Please note this was created using a 3ds Max to Cinema 4D Converter. I've provided a 3ds Max file with all the Factory Element shaders in one scene for alternative use and flexibility. All shaders were created in Substance Painter. As noted above, this is one element from a series of Factory Elements that have a derelict feel. Please see my other products to discover the other elements in the collection. Preview Images were rendered with VrayRT, a single HDRI skydome, and a single rectangle light.
Oct 05, 2019 添加日期
Mar 01, 2022 最后更新

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