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FBI Crest(徽标) 3D模型

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FBI Crest(徽标) royalty-free 3d model - Preview no. 1
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免版税许可仅限编辑
退还简单
最优惠价格保证
开箱即用
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Alef itd

规格

  • 几何polygonal_quads only
  • 多边形38,488
  • 顶点38,656
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

FBX
(.fbx)
1 MB

FBI_Logo_fbx.rar
OBJ
(.obj)

FBI_Logo_obj.rar
(.unitypackage)
163 MB

Fbi_Logo.unitypackage
3ds Max
(.max)
1 MB

vray 3,40
fbi_logo_Vray_max.rar

描述

This is 3D Model of FBI Crest (Logo) even there is no official 3D Logo it is made with artistic freedom. The purpose wasn't to make forgery but rather show 2 Dimensional Logo in 3D space with PBR (Physically Based Rendering) Materials. Even all state symbols are public domain there are few restrictions how to use them so please be aware that you use it in good faith. This model comes with 3 sets of 4K materials. One set is Metalness/Roughness PBR Environment suitable for real-time engines and the second set is for DC Glossiness / Specular Environment suitable for Production renderings such as Vray. The third set is additional maps such as AO, Curvature, Normal etc. It needed approximately 20 hours to polish this product. from modeling, UVW Mapping, Texturing in both environment. Here are few stats about the scene. The unit is in cm, the model is around 10 cm. Model is grouped and UVW mapped by materials so the group is named same as material. Leaves Polys: 14,704 Verts: 7,444 4K textures (both DC 6 pcs and PBR 6pcs) Blue Polys: 7,576 Verts: 3,794 4K textures (both DC 6 pcs and PBR 6pcs) Gold Polys: 24,558 Verts: 24,588 4K textures (both DC 6 pcs and PBR 6pcs) Chrome Polys: 3,340 Verts: 1,674 4K textures (both DC 6 pcs and PBR 6pcs) DC (Production Environment) 4K Textures for each model group Diffuse 4096x4096 Glossiness 4096x4096 IOR 4096x4096 Specular (reflection) 4096x4096 Normal Map (bump) 4096x4096 Height Map (displace) 4096x4096 PBR (Real Time Engines) 4K Textures for each model group Base Color (albedo) 4096x4096 Roughness 4096x4096 Metallic 4096x4096 Normal 4096x4096 AO 4096x4096 Additional 4K Textures for each model group Normal 4096x4096 World Space Normal 4096x4096 Curvature 4096x4096 Position 4096x4096 Ambient Occlusion 4096x4096 There is also Unity Version where High Poly (TS 3) was baked in Low Poly (initial model) so triangulation was made before baking this is important for Normal Map. Please rate model and also I invite you to comment it ;), Thanks.
Feb 18, 2020 添加日期
Nov 10, 2021 最后更新

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