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浮岛低聚 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
84 访问量
DeltaStudio

规格

  • 几何polygonal
  • 多边形44,565
  • 顶点41,043
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射No
  • 未封装UVunknown

格式和文件

3DS
(.3ds)
2 MB

Island.3ds
Cinema 4D
(.c4d)
4 MB

default_scanline
Island.c4d
Collada
(.dae)
4 MB

Island.dae
OBJ
(.obj)
7 MB

Island.obj

描述

FLOATING ISLAND included in the file: 183 objects ******************** -REEDS*22 3234 poly 154 each -GRASS*40 9360 poly 240 each -TREES*64 4966 poly -FIRS*15 1428 poly 102 each -CHERRY TREES*2 2044poly 1022 each -APPLE TREES *1 1494 poly -SHEEPS*5 2680 poly 357 each -HUT*2 21950 poly 10975 each -WATERFALL*1 312 poly -STEAM CLOUD*1 80 poly -CLOUDS*13 10040 poly 80 each -WATER*1 234 poly -ISLAND*1 709 poly -A sky -An environement -A sun ******************** Concerning the clouds: The Floating island project was done with Cinema4D. For the clouds, i used a randomise effector in each cloud (for polygonal moove), and an other one for the global position of the clouds. In order to render it more realistic, i put all the clouds in a Metaball. But, as i ignore if the same effectors exist in the differents softwares, i let the metaball and the randomize effector for C4d file ONLY. For the others, the clouds are statics. Concerning the lights / sun...: Same issue, i don't know if the lights are compatible with the others softwares than cinema4D. I let it, but you will maybe not have the sun lens. Concerning the textures: Textures are specific to C4D r17. Indeed, i used the variation shader. (just the fir, and the grass) The others are only basics textures with specular and sometimes, a noise. So if you doesn't have the texture, i give you the medium RVB: FIR: 10, 59, 22 DIRT: 65, 107, 76 Thanks you for choosing my island. I hope you will enjoy it. If you have any issues, contact me.
Oct 01, 2019 添加日期
Dec 25, 2021 最后更新

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