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法国将军 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
5 访问量
ivica70

规格

  • 几何polygonal_quads/tris
  • 多边形421
  • 顶点425
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Cinema 4D
(.c4d)
7 MB

default_scanline
French_Kepi_Cinema4D.zip
Lightwave
(.lwo)
3 MB

default_scanline
French Kepi.zip
Blender
(.blend)
5 MB

French_Army_Kepi_Internal_Render.zip
OBJ
(.obj)
5 MB

French Army Kepi.zip
3DS
(.3ds)
5 MB

French Army Kepi.zip

描述

French Kepi of an General during the period of the Second Empire. This is a typically Kepi cap of the 19th century as worn by soldiers and officers of the French Army. This sort of head gear became very popular during the American Civil War and has been inspired by this originally French design. ---------------------------------------------------------------------- Originally modeled in Blender and exported to Cinema 4D and Lightwave 3D High quality model Real-world scale: approx 24 cm x 19 cm x 18 cm Metric units Cantered at origin Clean geometry Contains only quads and tris Polygon count without modifiers: Verts: 425 Faces: 421 Tris: 826 This model consists of just one object, Vertex groups identified by logical names Modeled in Blender 2.78a Blender and Cinema 4D version contains subdivision modifiers that can be easily edited, enabled or disabled ------------------------------------------------------------------------ Materials information: Materials created in Blender format Materials identified by logical names This model contains 4 JPEG textures at 2048 x 2048 px: Colour map, Normal map, Bump map and Spec map included as textures UV unwrapped Non-overlapping UVs ------------------------------------------------------------------------- Rigging and animation information: No rigging No animation ------------------------------------------------------------------------ 1. Blender Cycles Render file 2. Blender Internal Render file 3. Cinema 4D file 4. Lightwave 3D file 5. .obj file 6. 3SDS file ------------------------------------------------------------------------ The Blender, Cinema 4D and Lightwave files are inserted into Subdivision modifiers. The .obj and 3SDS files are exported in low polycount. You can import and put them into subdivision modifiers
Nov 13, 2019 添加日期
Mar 08, 2022 最后更新

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