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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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准备好游戏的蕨类 3D模型

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准备好游戏的蕨类 royalty-free 3d model - Preview no. 1
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准备好游戏的蕨类 royalty-free 3d model - Preview no. 1
准备好游戏的蕨类 royalty-free 3d model - Preview no. 2
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免版税许可所有扩展用途
退还简单
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开箱即用
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Joopson3D

规格

  • 几何polygonal_quads only
  • 多边形100
  • 顶点90
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVoverlapping

描述

It's a pretty little Fern, game-res. Made for personal use, and intended for UDK, but should work in almost any circumstance. You can use this model for anything you like, but please do not redistribute it, especially for your own profit. The model is an OBJ, exported from Maya. The textures are TGA. The alpha map is in the alpha channel of the Diffuse texture. The normal map and specular map do not have an alpha channel at all. I've also included a seperate TGA of the contents of the alpha channel, for ease of use (Knowing that some programs don't allow you to load it from the diffuse itself). The Normal map is geared toward use in UDK, and as a result is X+, Y-, Z+. If the normal map details look pushed in instead of pulled out, you should invert the green channel in photoshop, or change the settings to read the normal map correctly within your program of choice. There is an emissive map in there as well, because in UDK, it looked terrible without it. It may or may not be seen as necessary, depending on what you're doing. In a game engine, on a very sunny day, I think it looks quite good with a bit of emissive. The MTL file is included as well, if only because I don't really know the purpose of it. Included, also, are a few screenshots of the model in different contexts. If you like what you see, check out my other models up here. I appreciate the interest! If you have any model requests, feel free to email me about it. And if you have any critiques or complaints about my models, feel free to do the same.
Aug 13, 2020 添加日期
Feb 21, 2023 最后更新

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