游戏准备老教堂 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形1,670
- 顶点1,210
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVmixed
描述
An old American wooden church, fit for video games.
Modelled in real-world scale. This building is 14 meters tall (based upon a wild guess).
Rendered and issued in polygonal form. Geometry is mostly quads with with a sprinkle of triangles, and is not fit for subdivision.
Exported at the origin with frozen transforms.
This model is completely unwrapped with a non overlapping/overlapping UVs mix.
Objects, textures and materials are logically named with matching names.
Each object only has one material applied.
Two objects, each with a 2048x2048 set of PBR textures in .Png format.
Each set includes Base Colour, Height, Metallic, Normal (OpenGL), Roughness.
Textures for all formats of this product are packed into a dedicated zipped archive (in the Support Files section).
Blender Cycles materials might need rebuilding when imported into an application other than Blender, but is exported correctly to .Fbx as a Phong material.
Lighting rig included.
Dec 01, 2019
添加日期
Aug 14, 2021
最后更新
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