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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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哥斯拉1998(Zilla)-版本2 3D模型

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Mechaghostman2

规格

  • 几何polygonal_quads/tris
  • 多边形117,504
  • 顶点58,922
  • 纹理Yes
  • 索具化Yes
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射No
  • 未封装UVunknown

格式和文件

Collada
(.dae)
15 MB

Godzilla.dae
Blender
(.blend)
24 MB

blender
Godzilla.blend

描述

So here is my 2nd attempt at modeling Godzilla 1998. It was made fully in Blender, and it is rigged. I have some bones around the "lip" areas of the mouth to hold the teeth in place, so don't mess with that too much. I also have ribs for him as I tend to with most of my models. He is very much able to be posed and animated. I do not have an IK bone for the tail as I never like the results, however I do have an IK bone for the arms and legs.
Jul 16, 2020 添加日期
Mar 06, 2022 最后更新

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