肱骨骨 3D模型
0
规格
- 几何polygonal_quads only
- 多边形12,101
- 顶点12,114
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
High detail humerus bone.
Clean topology all in quads, subdivision ready.
Materials, textures and objects named logically.
V-Ray and mental ray rendering setups available. No third party plug-ins required.
For rendering in other software, simply apply glossy reflecting material and attach textures to corresponding slots.
Everything on scene is included except environment HDR image. HDR image is not included. In provided rendering scene, map spot is left defined in material library (causing a prompt when opening the file). Just browse one of your own HDR images (tweak if necessary) and you are ready to go.
What is in the box:
max format (V-Ray version):
-Scene like on previews all 3 bones.
-Textures in PNG format.
max format (mental ray version):
-Scene like on previews all 3 bones.
-Textures in PNG format.
3ds format:
-Exported geometry (all 3 bones).
obj format:
-Exported geometry (all 3 bones).
fbx format:
-Exported geometry (all 3 bones).
Textures archive:
-Textures in PNG format.
Geometry info stated is for all bones on scene.
Sep 24, 2018
添加日期
Jan 27, 2022
最后更新
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