吉达3D城市与吉达塔和机场 3D模型
1
规格
- 几何polygonal_ngons used
- 多边形315,376
- 顶点635,936
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVmixed
描述
3d representation of Jeddah city Kingdom of Saudi Arabia using March 2020 map data.
Clean scene with properly grouped elements. All objects are properly arranged and added with proper name and materials. For user convenience the scene has proper hierarchy with layers, materials and groups.
Please note that there may be missing buildings because no such real world data available in the repository. Also included random buildings in certain area.
Buildings are extracted from real world data. There are random buildings added to some areas where real world data is partially available (missing height details).
King Abdullah stadium, Jeddah Tower, water tower, jeddah corniche, mall of arabia, islamic development bank, king abdul aziz international airport models are placed relatively on top of the map.
Roads-Motorway,link,trunk,primary,secondary,tertiary,residential,aeroway,pedestrian,unclassified
River
Stream
Areas- building, car parking,park,playground, grass, farm yard, grave yard, forest, village green, water,aerodrome (air port),glacier, allotment,academic, meadow, nature reserve, military, garden, pitch, stadium,retail land, industrial land, commercial area, residential area, orchard, farm land, quarry
You can easily hide any layer/groups for better visualization.
Due to small size and minimum details this scene can be easily loaded.
Materials can easily be changed and altered.
Adding texture is easy, thanks to unique materials for each sections.
Only Cinema 4d file contains bezier curves. All other formats have polygon objects.
Map data :OpenStreetMap contributors
3d scene scale : 1/1
Scene unit: cm
No elevation data. Bridges provided are place holder mesh. Height and shapes vary in real world Building heights are identical to real world where such data exist. Else randomly extruded Building shapes are roughly obtained due to lack of data Cross bridges and under passages can be defined using the bridge data provided Tree and vegetation is not included. However you can easily populate trees and plants using the data provided. Renders will be identical only in C4d due to procedural textures, kindly reassign specific material with in your 3d application.
Sep 29, 2020
添加日期
Aug 17, 2021
最后更新
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