片假名 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形1,346
- 顶点1,336
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
It's game ready model of the Katana.
Render first 8 images and first turntable was made in the program 3Ds max in Vray. But I highly recommend that you look at the render from the Marmoset toolbag (logo marked). This model was made for real-time game engines, so the render from the Marmoset toolbag, maximally conveys the image that you can get in your engine.
Using PBR textures.
For rendering in Vray I used maps: Diffuse, Reflection, Normal, Glossiness, IOR.
For rendering in Marmoset toolbag I used maps: BaseColor, Metallic, Normal, Roughness, AO.
The model is made in 3dsMax 2015, the Z axis is directed upwards.
Real-world scale units - millimeters.
Statistics
Triangles - 2614
Polys - 1346
Verts - 1336
Length (X) - 1280 mm
Height (Z) - 137 mm
Width (Y) - 80 mm
Included are: Model in formats - .OBJ, .FBX.
PBR textures in the format - PNG and TGA (Warning, in a set of PBR textures in PNG format, there is no MetallicSmoothness texture, because it will be correctly displayed in the engine only in TGA format.).
A set of all textures contains (Without taking into account Vray textures) - Ambient occlusion, BaseColor, Metallic, Glossiness, MetallicSmoothness, Normal_DirectX, Normal_OpenGL, Roughness, Specular, Specular F0.
Maps for Vray - Diffuse, Reflection, Normal, Glossiness, IOR.
In addition to the model, in the additional files there are 6 archives. There are 2 archives for real-time in PNG format with a resolution of 2048x2048 and 1024x1024. And 2 archive in TGA format with a resolution of 2048x2048 and 1024x1024. 1 archives with textures for Vray in PNG with a resolution of 2048x2048. And the final model in 3Ds Max with material, textures and HDRI map for Vray 3.20.02, resolution of 2048x2048 in PNG format.
Nov 04, 2019
添加日期
Apr 24, 2023
最后更新
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