金伯K6s Deep Cover 3D模型
0
规格
- 几何polygonal_quads only
- 多边形18,182
- 顶点18,190
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
3d model of the revolver Kimber K6s DC (Deep Cover)
Created in Cinema 4D R18 and shown with Advanced Render. Modeled for subdivision - only quads polygons.
Model is built to real-world scale.
Used C4D scene units: centimeters. The length of the model is 16,8 centimeters.
SPEC:
3d model consists of 29 objects.
polygons: 18182
points: 18190
Subdivision Surface Level 1:
polygons: 90910
points: 90926
Subdivision Surface Level 2:
polygons: 309094
points: 309110
Textures:
The scene has 5 materials, 21 texture resolution (4096x4096) in format JPEG (.jpg)., Included HDRI map.
Using textures in other types of sets:
From the channel Color to the channel Diffusion.
From the Reflection channel to the Metal/Roughness channel of the PBR set.
From the Bump channel in the Displacement channel.
For correct display of textures, Subdivision Surface needs to be switched to Boundary or Edge mode.
And in all cases, to obtain an image of a shiny metal, the scene must have a source of environment HDRI map.
Other formats exported as base mesh:
3DS
OBJ
FBX (6(2010))
DAE (COLLADA 1,4)
In 3DS format model converted to polygons at subdivision level 1. Triangulated. Names are shortened.
To other multi formats, you need to apply the subdivision modifier after importing it into your 3d editor.
Jul 12, 2020
添加日期
Mar 04, 2022
最后更新
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