It's a high detailed photoreal Digital Camera, Leica X2 Paul Smith Edition
You can use Max 2010~2013 for rendering with Maxwell render and V-Ray.
You can also use FBX, OBJ, 3DS or STL formats for Polygonal tools
and 3DM, IGS or SAT for Nurbs modeler like Rhino.
In case of FBX, there are two version included. (normal & triangulated version)
In .Max and .3DM file, there are the same named layers embeded.
So if you need more subdivided mesh for some parts, you can easily change it from original Nurbs model.
In my case, I used 3DM->FBX->3dsMax converting process.
In .max file, there are some animated helper objects for moving of lens and USB cover.
Object / Polygon / Vertex count is, (case of 3ds Max2013 file)
11 textures and a HDRI is included with Studio Lighting Setup.
Texture sizes are from 800x800px to 3000x3000px. and HDRI is 3200x1600px