救生员 3D模型
0
规格
- 几何polygonal_quads only
- 多边形10,366
- 顶点11,244
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
This sporty character has been made to serve as a lifeguard or swimming teacher. It has been used in visualizations of a swimming pool construction plan. But with it's neutral shirt and shorts it can function many other situations.
The character has been modeled according to world scale. It contains only quad faces. Although it has not been meant to be smoothed it does contain enough supporting edges to keep it's shape when subdivided.
It's fully rigged, up to it's hands and face. The rig doesn't contain regular control objects but is compatible with the People in Motion plugin for Cinema 4D.
When you own this plugin, setting up the character is very simple. Just create a Motion Manager and a Man object and drop the entire group inside the Man object.
If you don't own the plugin you can also use the rig to position the character in a pose you like. In that case you should open the joints group and rotate the joints to create the right pose.
The character has been modeled in Cinema 4D R14 and is compatible with R12+ prime version.
All parts have been UV unwrapped and no faces are overlapping.
The FBX version has been exported with the rig included. So it will import in 3D Studio Max with joints and skin modifiers. The OBJ version is not rigged, the character has been put at it's neutral T-pose in this file.
Textures that are included:
hair_color.jpg 4096x4096
hair_alpha.jpg 4096x4096
iris.jpg 512x512
lashes_alpha 400x400
lifeguard_body_diffuse.jpg 4096x4096
lifeguard_body_normal.tif (16bit tangent space) 4096x4096
lifeguard_body_specular.jpg 4096x4096
lifeguard_head_color.jpg 4096x4096
lifeguard_head_normal.tif (16bit tangent space) 4096x4096
lifeguard_head_specular.jpg 4096x4096
Dec 25, 2019
添加日期
Nov 08, 2024
最后更新
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