低聚安全摄像机 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形883
- 顶点1,010
- 纹理Yes
- 索具化Yes
- 动画Yes
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Security Camera is intended for game/real time/background use.
This model is not intended for subdivision.
This is a high quality; low poly asset originally modeled in 3DS Max 2013. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.
The main renders and wireframes were done in Marmoset Toolbag 2. There are also renders from the Unreal Development Kit (UDK).
||SPECS||
Low Poly Model (1 Object)
|| Geometry ||
• 1670 Total Tris
• 883 Total Polys
• 1010 Total Verts
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model scaled to approximate real world size (inches)
• Approximate dimensions: W:32'' x L:7'' x H:22''
• Model centered at the origin
• All materials and objects named appropriately
• Tested in Marmoset Toolbag
• Tested in the UDK (see screenshots)
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2013
|| Animation ||
This camera comes in two versions: static and animated. The static version is not rigged and has no bones. The animated version is rigged and has a 90 frame animation of the camera turning. The animated version is for 3ds Max 2013 and .fbx (.obj does not support animation)
|| Textures ||
• 1024x1024 diffuse, specular, gloss and normal textures
• Textures in .tga format
• Model texture paths are stripped
• Photoshop CS6 source for all the textures with named layers and organized groups also available for download once the product is purchased. Customize the texture however you wish.
One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Oct 14, 2019
添加日期
Nov 03, 2021
最后更新
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