This is a Gizmo for application in a game.
For example to use for giving the player a hint or a direction.
It comes as a low poly version tested with marmoset toolbag.
Included are 3x 2K maps (tangent space normal map,
object space normal map, abient occlusion map)
The maps can be used for example in a 3rd party texturing application like quixsel DDo for creating different materials.
There is also a High Poly mesh inside that has been dynameshed, and is also ready for scuplting.
There is a Low Poly Mesh that is cut in half for baking with xnormal.