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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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七弦琴 3D模型

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七弦琴 royalty-free 3d model - Preview no. 1
七弦琴 royalty-free 3d model - Preview no. 2
七弦琴 royalty-free 3d model - Preview no. 3
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七弦琴 royalty-free 3d model - Preview no. 1
七弦琴 royalty-free 3d model - Preview no. 2
七弦琴 royalty-free 3d model - Preview no. 3
七弦琴 royalty-free 3d model - Preview no. 4
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七弦琴 royalty-free 3d model - Preview no. 12
免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
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Energyoverflow

规格

  • 几何subdivision
  • 多边形14,200
  • 顶点14,900
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVoverlapping

格式和文件

FBX
(.fbx)
10 MB

Lyre_fbx.rar
OBJ
(.obj)
10 MB

Lyre_obj.rar
Blender
(.blend)
10 MB

Lyre_only_blend.rar
Blender
(.blend)
10 MB

Lyre_scene_blend.rar

描述

Detailed model of an Antique wooden Lyre. It’s classic style is ideal for many type of interior scenes. The model is properly UV mapped and textured. Ready for quality renders and close ups. Renders were created with Cycles with 2 level of subdivision applied. Tech info: The model is a subdivision surface. Object origin is set to the center of the base model for easy placement and scaling. Material is set for Cycles and Blender internal as well. Texture is in 2K resolution. Total Polygon count w/o subdiv: 14200 Total Vertex count w/o subdiv: 14900 Total Polygon count with subdiv (2 iterations): 65700 Total Vertex count with subdiv(2 iterations): 67600 Package info: There are 2 different blend files included: Lyre_only.blend – only contains the model with the material. Lyre_scene.blend – contains the models and all the lightning settings and cameras that were used for the preview images. The model is on layer 1. OBJ and FBX files are tested in 3ds Max. To use only the model you can choose append from your scene and navigate to the Lyre_only.blend file and append the model by its group (Lyre) or simply open the blend file and you will find the model at the center on layer 1. Scale and rotations are applied to avoid issues during editing. In the scene file the cameras are bind to frames. Simply hit Animate to render the object sequentially from all the camera angles.
May 26, 2020 添加日期
Aug 28, 2021 最后更新

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